3D Sound
Demonstration

Setting up OPSODIS 1

Binaural Recording Content

Binaural recording is a technique that uses two microphones positioned at the ear locations of a dummy head shaped like a human head and ears. These recordings contain spatial information of sound, e.g., the direction of the sound source—front, back, left, right, above, and below—as well as distance, is reproduced with striking realism.

Although binaural recordings typically deliver their full effect only through headphones, using “OPSODIS 1” allows you to enjoy spatial sound reproduction that rivals or even exceeds headphone playback.

Drone Flight

Drone Flight

Experience the precise movement and positioning of a drone as it flies through space.

RC Car Circling

RC Car Circling

An RC car goes around the binaural microphone. Enjoy a full 360° spatial audio effect, as if the car is circling around your feet.

ハミング

Humming

A woman hums toward the binaural microphone from various directions. You can clearly sense sound localization, distance, and the closeness of her voice around your ears.

Yakushima Amniotic Fluid

Yakushima Amniotic Fluid

Created by nature sound artist Joe Okuda, this piece evokes the sensation of being at the edge of a tranquil body of water.

For more information about Joe Okuda, please click here.
http://www.joeokuda.com/title/hr-yakushimaA new window will open

Multichannel Surround Content

The multichannel surround content introduced here was originally designed for multi-speaker playback and has been downmixed into two-channel stereo.

Mirai no Kajima

Mirai no Kajima

The TV commercial "Mirai no Kajima" by Kajima Corporation, produced in Dolby Atmos, is a spatial sound content. You can experience the localization, movement, and expansiveness of sound.

Jinari

Jinari

A spatial sound content in collaboration with calligrapher Koga Nakamura. It was produced in Dolby Atmos and you can sense various motion and localization of sounds.

Swallowtail

Swallowtail

A spatial audio content by YUKI the vocalist from UQiYO's. Produced in Dolby Atmos and you can experience the new approach for music production, such as the sound rotating 360°.

For more information about UQiYO, please click here.
https://uqiyo.com/news/A new window will open

Over The Wings

Over The Wings

A spatial audio content produced in Dolby Atmos by a pianist Alberto Pizzo. Experience the high-quality and enveloping music of piano and cello set against the backdrop of forest sounds.

For more information about Alberto Pizzo, please click here.
https://albertopizzo.com/A new window will open

Immersive Sound from OPSODIS

Immersive Sound from OPSODIS

A spatial sound content produced by sound producer Edison Watanabe. Experience the new approach to music that expresses a 360°space.
Music, Dialogue, Narration, Singing, and sound produced by Edison Watanabe

Shinden Sansho ~ Tsukikage

Shinden Sansho ~ Tsukikage

A spatial sound content by a shinobue player Edison Watanabe. Enjoy the music of the shinobue lying in a pleasant reverb.
Shinobue solo composed by Edison Watanabe.
Arranged, played, and sound produced by Edison Watanabe

Shinden Sansho ~ Air on the G String

Shinden Sansho ~ Air on the G String

Another spatial audio piece by Edison Watanabe, featuring a shinobue solo version of Johann Sebastian Bach’s Air on the G String. The soft reverberation highlights the delicate tones of the instrument.

For more information about Edison Watanabe, please click here.
Immersive Deep Trance Project (I.D.T.P) on YouTube : https://www.youtube.com/@I.D.T.P.A new window will open
Home page : https://www.showonjapan.com/homeA new window will open

OPSODIS®(Optimal Source Distribution) is a spatial sound reproduction technology jointly developed by Kajima Corporation and the Institute of Sound and Vibration Research at the University of Southampton.

Here, we introduce a variety of spatial audio content designed for playback on OPSODIS 1.
Please enjoy the immersive sound experience provided.

To listen, connect your device (such as a smartphone or PC) to OPSODIS 1 via Bluetooth, USB-C, or analog input. We recommend using SOUND 1 (Narrow mode) or SOUND 2 (Wide mode) for optimal spatial audio effects.

* SOUND 3 is a simulated stereo mode and may have a reduced spatial effect.

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